Scroll to the file, and simply drag and drop it into your graphics program. Now, click the Browse button to open the containing folder. In D|S go to the surface (in the Surfaces tab) that has the texture you want, click on the icon in the desired node (Base Color, for example), and hover. Shown is the texture for that surface. So when I render the scene with the woman in the jeans, what is actually going on? Is it difficult to explain? Put the new map in the opacity channel or cutout opacity - which one? - where? How do you put a new map in the opacity channel? How do you cutout opacity? Then merge the two layers into one jpeg file. Correct?Ĭreate a new layer that is all white underneath. Any simple tips to finding the texture folder? I tried for a dress product and could not find it.Ĭreate a layer in Photoshop (my tool of choice) with the texture map with a copy of the texture map (in this case the jean texture map) with the brush filled with black stamped on it. I have a hard enough time finding the products I buy in Content Manager after I have installed them. Put this new map in the opacity channel, or cutout opacity, and render.īrowsing to the texture folder is always a problem. Put a white layer under the black layer and save that as a jpeg. Create a new layer, and stamp your brush in the place you want it, using black. Duplicate it so you dont accidentaly save over it. Option 2, browse to the texture folder of the texture you wish to modify, and open that in your image editor.
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